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(Jun 5, 2009, 8:41 AM)
Gladius2 lets you look behind the scenes at the development of the new update

Hail Gladiators,

The Gladius2 crew is working their buns off on the new update. We've even set up a special area in the forum for you. We've called it the "Developer blog", and it will give you an idea of how the work is progressing. Take an exclusive look behind the scenes at how the update is going!

Since we're still in the development phase, we can show you some screenshots of how things look – just remember that we won't have the time to respond personally to your questions and feedback. These screenshots just show the current development stage, so changes are possible at any time. Therefore, we won't be able to make comments about each and every step.

You are always welcome to exchange ideas and comments about the various aspects of the update in the developer threads.

You can look forward to a surprising and exciting update! Loads of new features and improvements are coming your way soon!

Have fun peeking behind the scenes at the new update!

Your Gladius2 Team
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(Feb 25, 2009, 12:10 PM)
Gladius2 comes alive with realistic sound in the arenas together with an enhanced Editor

Hail Gladiators,

We’ve got some hot new features for the game and for your Arena Editor; the Emperor and his followers have worked on a whole new range of functions, and while they were at it they did a bit of spring cleaning.

Hear your enemies groan in agony and animals roar with might, and make use of the various new features in your Arena Editor.

More info in the forum.
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(Jan 29, 2009, 6:14 PM)
New victory points in PvP battle at Gladius2

Hail, Imperial Warriors,

We’re moving onto the next phase of PvP improvements and also adapting the rules for the awarding of victory points in PvP battle.

You can now also capture the victory points of your opponent in addition to the basic victory points in PvP battle, if you pulverize your opponent and the defeated warrior has a higher or same level as you. If defeated, the opponent can lose up to a maximum of 10% of the victory points he has collected for the current level and the winner can claim up to a maximum of half of these deducted victory points.

We wish you lots of fun and much success!

Your Gladius2 Team

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(Jan 22, 2009, 1:46 PM)
Easy level-up for your weapons and armor

Hail Gladiators,

Leveling up your weapons and armor to level 250 just got even easier:

- For Premium users, the level-up to level 250 now takes place in one easy step.
- For players who are not Premium users, the level-up for their weapons and armor will take place step by step.

You can read more about this in the Forum!

We wish you lots of fun and success,

Your Gladius2 Team
More ...
(Dec 1, 2008, 1:46 PM)
Fight your way in exciting duels all the way to the top: Break the high score!

Hail Gladiators,

In order to add more excitement to your duels we have revised and optimized the ranking formula for your advancement to “Best Gladiator“.

Effective immediately:

Ranking points "Best Gladiator" =
Victory points + (Kill/100) + (Gladilevel x (Weapon strength total + Armor protection total) / 250)

For the ranking “Best User“, all the ranking points for your gladiators will be added and the sum will represent the total ranking points for your account.

New challenges await you, gladiators! Break the high score!

Have fun in the arenas!

Your Gladius2 Team
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(Nov 4, 2008, 12:48 PM)
New: Use the new module to manage your marketplace items in the arena

Hail Gladiators,

It’s finally here! In the marketplace there’s a special highlight for you: The marketplace depot now offers a quick access in the arena for all the items you own. With Drag & Drop you can organize your possessions and with “Confirm” you’ll have them ready so you can use them in the arena with one click.

In order to maximize the effective use of the items in the arena, you can specify the order in which they are placed in the depot.

As always, further information can be found in the forum announcements.
More ...
(Oct 28, 2008, 1:54 PM)
Use the new quick-and-easy overview – here’s where you’ll find all the important depot functions!

Hail Gladiator,

For all those of you who want to find out a bit more information about the depot functions, we’ve now set up an overview with information to get you started!

Where? Simply click on the question mark on the right next to menu bar!
What? The overview shows you all the details of the functions that you can use in the depot!
Why? So that you can find what you’re looking for faster and equip your gladiator for every battle.

And now: It’s time for battle, Gladiator!
More ...
(Oct 14, 2008, 6:25 PM)
Dangerous NPCs have broken loose: Be careful in the arenas, gladiators!

Hail Gladiators,

The prison guard of the arenas who is responsible for the NPCs from the 1st league forgot to lock up the cells of the seven new NPC opponents after a long night of hard work.

The seven new opponents from the 1st league have already been busy supporting the seven beasts up until now. Be on your guard: The new creatures are extremely temperamental and stronger than your current opponents.

Further information about the aggressive opponents can be found in the forum.
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(Oct 6, 2008, 7:27 PM)
Higher levels and increased NPC striking frequency

Greetings, Gladiators!

Today we have put the following changes online for you:

- The level limit for all weapons and armor (gold and silver versions) has been raised to 225 levels.

- The striking frequency of the NPCs has been slightly increased. Up until now it was possible to destroy NPCs with just one strike.

More information can be found in the “Official Announcements” in our forum.
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(Sep 2, 2008, 5:35 PM)
Finally: Gladius2 greets the international community!

Hail Gladiators,

Gladius2 welcomes you! Finally the time has come: Starting now you can play in the arena in your language. We greet all international gladiators and wish you lots of luck and success in the arena!

Your Gladius2 Team
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(Sep 2, 2008, 5:34 PM)
Congratulations to the winners of the Roman Summer Games!

Hail Gladiators,

A salute to all participants in the Roman Summer Games! We’d like to thank you for your enthusiastic participation and now present the proud winners. Our medal count shows two weekly winners:

Hadi-Barnam
ElmoderElch

The most medals in total were collected by Germanicus1968.

Hand-of-God distinguished itself as the best clan in the Roman Summer Games.

Congratulations to all winners from your

Gladius2 Team
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(Sep 2, 2008, 5:28 PM)
Congratulations to the brave winner in the Jackpot Battle arena

Hail Gladiators,

Last Sunday, the coveted Jackpot Battle took place. The Imperator proudly announces the winner of the Jackpot Battle from the 17th of August 2008: the player Hector_Troja is the winner.

He broke the phenomenal Jackpot containing €8,579.90!

We congratulate the winner for his victory and wish him and everyone else continued luck in battle!
More ...
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